![]() ![]() Some of them become legends or fables cemented in your world’s legacy only to be recruited again later, growing their myth even further within the multiverse of your very own heroic history. All of this impacts the weaving threads of each campaign’s stories and the game on a mechanical level. Your heroes in Wildermyth have personalities, they forge relationships, obtain wounds, and grow old. The papercraft art style is full of charm Then it backs it up with solid turn-based tactical gameplay and a great paper art visual style. Wildermyth takes inspiration from it all and leans into every advantage the medium offers to create a toolbox for that type of story-telling. That type of storytelling is unique to video and tabletop games. Stories created by my soldiers in X-COM, all of whom I name, my Colonists in Rimworld, and even my many personal journeys through Skyrim. You can find a video version of this review here! Wildermyth Review Yet, there is one type of storytelling that I can’t resist, the kind that isn’t written yet. I like games, to be games first and foremost. While I can enjoy a good story, I’d prefer it in a good book or movie. Storytelling is an aspect of games that falls a little low on the list of things that matter to me. ![]()
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